Russell Hinton - CG Engineer

The Navigation Maintenance Systems Trainer (NSMT) is deployed in classrooms training US Navy sailors to operate and maintain navigation systems on Arleigh Burke Class Destroyers.

It was developed in UnrealEngine 3, with a ScaleForm Gfx UI. I was responsible for modeling various consoles and the objects within them; laying out UVs, Lightmap UVs, texturing, creating collision, and creating animation for the wiring and removal of parts.

Ship Control Console
Modeled, textured, animated remove and replace procedures.
Helm Forward Station
Modeled, textured, animated remove and replace procedures.
Helm Forward Station Interior
Modeled and textured the console with the various parts.
STAVE-N
Link takes you to promotional material. VMPA-NSMT is part of this training package.
USS Stout DDG55
Recreated the DDG55 emblem.
Oscilloscope
Object created for Unreal Engine, modeled, UVed, textured.
360 Camera
Object created for Unreal Engine, modeled, UVed, textured.
Toshiba HDD
Object created for Unreal Engine, modeled, UVed, textured.
Toshiba HDD
Object created for Unreal Engine, modeled, UVed, textured.
Harrington Group - Demo
Objects created using 3DS Max.